Today was devoted to progression and polish. I tweaked the level generator so it could generate levels of increasing size and difficulty and strung them together in sequence. Then I added a help menu and tidied up some of the presentation to try and make it clearer what is going on. In the screenshot below the player is getting smacked around by the guard.
I cut a bunch of stuff but the resulting game should be good for a few minutes of fun. We have a giant wind storm and power is spotty in the neighborhood so I'm going to call it good.
Here's a link to the zip file containing the game. It runs on Windows. Enjoy!