It's been surprisingly challenging for me to work this out, so I've de-scoped the game radically. I grabbed the tiles from the excellent Dawnlike tileset and reskinned the game as a fight against goblins, since goblins typically use this mobbing tactic in games. Here's a screenshot of the work in progress:
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I've thrown up a web page for the game, too, with a build in progress.
I think it's starting to be a bit fun, so that's good. It's slightly challenging to complete a map without dying.
The "transmitters" that I had with the signal-hunting mechanic are now hidden potions that restore one of your health hearts. I have no idea what the fiction for that is; it'll probably get changed up before release.
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