PlayTechs: Programming for fun

Dabbling and babbling

Monday, August 29, 2011

Barricaded Doors

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Miscellany today: In SpaceRL, I added barricaded doors that can only be opened from one side. With these, the level generator can contro...
5 comments:
Monday, August 1, 2011

Symmetric Starship Doors

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This week I took a break from working on my lunar-lander game to go back and fix the level symmetry in a simple game I made a couple years a...
Monday, July 25, 2011

Caves and Orbiting Debris

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This week I did a couple of small experiments with the terrain generation. One was to make the base density function (before applying noise)...
2 comments:
Tuesday, July 19, 2011

Gatling Gears

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Rose accidentally bought Gatling Gears on the PS3, so I played it. It's a twin-stick shooter in the Robotron vein, set in a steampunk ...
3 comments:
Monday, July 18, 2011

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Stealing the computer away from my daughter's Minecraft session to make a quick post. I did some work on learning Blender and straight-a...
Monday, July 11, 2011

Blender 2.5, Planning

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I've spent this week doing some planning. One of the things I'm thinking about is how to streamline the process of putting new thing...
5 comments:
Tuesday, July 5, 2011

Restarting Lander Development

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The past six months have been very busy at work. We also experimented with having my computer out in the family room, where the TV is. Now i...
2 comments:
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James McNeill
Bellevue, WA, United States
Programmer ordinaire
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