PlayTechs: Programming for fun

Dabbling and babbling

Friday, February 18, 2011

Animal Crossing --> FarmVille

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I have been telling game developers for years that they were leaving money on the table by not making more games like Animal Crossing . My w...
3 comments:
Thursday, February 10, 2011

Couple of uploads

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Work on various things is ongoing. In the meantime here are a couple of downloads: A version of the Lunar Lander game that uses 16-bit vert...
5 comments:
Sunday, January 30, 2011

Interlocking Orbits

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This week has focused on figuring out whether having planets move around the sun can be fun. Moving planets complicate the trajectory plots ...
8 comments:
Sunday, January 23, 2011

“Disneyland” Solar System

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Following a suggestion from Kometbomb I've been experimenting with artificially attenuated gravity. Results have been encouraging. I ha...
4 comments:
Monday, January 17, 2011

Multi-planet prototyping

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The past couple of weeks I've been working on a prototype of multi-planet gameplay for my lunar lander game. Results are not terribly en...
8 comments:
Thursday, January 6, 2011

Planning for 2011

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In addition to working on sound over the holidays I did some unsuccessful further experiments with the game camera. I want threats to be vis...
2 comments:
Wednesday, January 5, 2011

Treasures of a Slaver's Kingdom is Now Free

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Good news, everybody! S. John Ross' magnificent text adventure Treasures of a Slaver's Kingdom is now free. Play This Thing review...
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About Me

James McNeill
Bellevue, WA, United States
Programmer ordinaire
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