PlayTechs: Programming for fun

Dabbling and babbling

Monday, October 25, 2010

Work heats up

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Work's getting more hectic. I am plodding forward on the lunar lander game nonetheless. I've spent a little bit of time working on c...
1 comment:
Friday, October 8, 2010

Lander Game WIP

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Just posted a new version of my Lunar Lander game on its site . There are only minor changes from the previous version. The braking line mo...
Wednesday, September 29, 2010

Conversation starter #3

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Sure-fire topics for easily striking up conversations with strangers: With guys: Shaving With new parents: Poop With Pacific Northwesterners...
Monday, September 27, 2010

Minecraft, Layton Reviews

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Took a week of vacation at home; sigh , yes, a “staycation.” Amongst other things I managed to play a few computer games: Minecraft I've...
1 comment:
Monday, September 13, 2010

Brake Line

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This weekend was busy with hiking on Cougar Mountain, attending the Puyallup State Fair (quite an Internet-savvy fair; see the URL), and ha...
1 comment:
Tuesday, September 7, 2010

Ramps and Rescuee Running

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Work on my lunar-lander-on-a-disc game has been slow but steady. None of the pieces I've been working on are anywhere close to done. Her...
Thursday, September 2, 2010

A blast from the past

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A friend and I made a CGI script ages ago (1996, probably) to generate random names for fantasy role-playing games. We used the basic templa...
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James McNeill
Bellevue, WA, United States
Programmer ordinaire
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