PlayTechs: Programming for fun

Dabbling and babbling

Monday, March 29, 2010

Transcendence 1.0

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Transcendence reached version 1.0 this past week, so I have been playing some of that. George Moromisato has been developing it in his spar...
3 comments:
Monday, March 22, 2010

Grrrr...

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Grrrr... not much to report. I've wondered in the past if Haskell might make a good language for writing data compilers: something to ta...
3 comments:
Monday, March 15, 2010

GDC 2010

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The Game Developer Conference came and went in a hurry. I was severely disappointed to find that Emily Short 's talk was on Tuesday, bef...
1 comment:
Monday, March 8, 2010

Landing gear continued

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I'll be at the Game Developers Conference this year; if anyone's interested in meeting up drop me a line: mcneja at gmail . Is the...
Monday, February 22, 2010

Landing gear

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I've been working through the math for landing leg shock absorbers. Given the worst-case situation that it must handle (initial contact ...
Saturday, February 13, 2010

Combating comment spam

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The quantity of comment spam has been steadily increasing. I'm now disallowing anonymous comments; we'll see if that changes things ...
3 comments:
Wednesday, February 10, 2010

Hull damage

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Continuing to work on my lunar-lander-on-a-disc, I finally got a basic damage model implemented. After the physics system has solved for a s...
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James McNeill
Bellevue, WA, United States
Programmer ordinaire
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