PlayTechs: Programming for fun

Dabbling and babbling

Monday, February 22, 2010

Landing gear

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I've been working through the math for landing leg shock absorbers. Given the worst-case situation that it must handle (initial contact ...
Saturday, February 13, 2010

Combating comment spam

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The quantity of comment spam has been steadily increasing. I'm now disallowing anonymous comments; we'll see if that changes things ...
3 comments:
Wednesday, February 10, 2010

Hull damage

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Continuing to work on my lunar-lander-on-a-disc, I finally got a basic damage model implemented. After the physics system has solved for a s...
Monday, February 1, 2010

Upgrading the physics engine

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I'm continuing to work on my lunar-lander-on-a-disc game. This week I started updating my physics engine to match the latest version of ...
3 comments:
Monday, January 25, 2010

Initial lander terrain triangulation

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I'm back in the saddle again (barely) on my lunar-lander-on-a-disc program. (The latest released version is here , but does not include ...
2 comments:
Sunday, January 10, 2010

"Raytracing on a Grid" updated

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Commenter SyntaxError has spotted and corrected several bugs in the code I presented in my article Raytracing on a Grid ; I mention this in...
2 comments:
Monday, January 4, 2010

Mini-reviews

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I actually managed to play some games over the holidays, something I haven't done much of in a long time. My opinions: Torchlight : Pret...
1 comment:
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James McNeill
Bellevue, WA, United States
Programmer ordinaire
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