PlayTechs: Programming for fun
Dabbling and babbling
Monday, January 25, 2010
Initial lander terrain triangulation
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I'm back in the saddle again (barely) on my lunar-lander-on-a-disc program. (The latest released version is here , but does not include ...
2 comments:
Sunday, January 10, 2010
"Raytracing on a Grid" updated
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Commenter SyntaxError has spotted and corrected several bugs in the code I presented in my article Raytracing on a Grid ; I mention this in...
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Monday, January 4, 2010
Mini-reviews
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I actually managed to play some games over the holidays, something I haven't done much of in a long time. My opinions: Torchlight : Pret...
1 comment:
Monday, December 14, 2009
Another small lander prototype update
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Updates will likely continue to be slight in the time leading up to Christmas. There is a new version of the lander prototype . Changes: Inc...
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Thursday, December 10, 2009
Slight update to lunar lander prototype
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I've uploaded a new version to the website with a couple of small changes: Tuned the steering jet controller so it doesn't overshoo...
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Monday, December 7, 2009
Lunar Lander: prototype version 1 released
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Here is the first released version of my Lunar Lander program. It runs under Windows and requires Direct3D 9 to be installed. I had hoped t...
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Merging and sizing rocket prototypes
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I continue to work on my Lunar-Lander-on-a-globe. The prototype with the Chipmunk-based rigid body dynamics has been merged into the prototy...
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