PlayTechs: Programming for fun

Dabbling and babbling

Monday, October 26, 2009

Lunar lander terrain progress

›
I've been working on the terrain and camera control for my “Lunar Lander on a round planet” project. The planet generator now creates a ...
Monday, October 12, 2009

Perlin simplex noise

›
I'm now working on my lunar lander program again. The core idea is to adapt Thrust gameplay for a circular planet, so that orbiting is ...
4 comments:
Monday, October 5, 2009

Mr. Roboto

›
The Joel Test is a good starting point for gauging the level of professionalism where you work, or are thinking of working. One of the twel...
2 comments:
Thursday, August 6, 2009

Makeover Concept

›
Been thinking about possible graphical overhaul of ThiefRL. Basic idea is to keep things very symbolic (since realism is expensive and possi...
4 comments:
Monday, July 27, 2009

Screenshots

›
Due to various computer crashes and restorations I've ended up with several different versions of some of my main projects, with the res...
1 comment:
Monday, July 13, 2009

Knarly Hexes

›
Go try Knarly Hexes , the latest game from Everett Kaser. It uses the same mental muscles as Minesweeper but, being a Kaser game, has more i...
1 comment:
Monday, June 22, 2009

Charlemagne, Disraeli, and Jefferson combined could not have done better! (in Haskell)

›
...but hopefully you can. I added the “in Haskell” part because I'm not sure exactly what summons the Haskelling hordes. I finished up a...
6 comments:
‹
›
Home
View web version

About Me

James McNeill
Bellevue, WA, United States
Programmer ordinaire
View my complete profile
Powered by Blogger.