PlayTechs: Programming for fun

Dabbling and babbling

Monday, October 27, 2008

Guard Turfs

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I've hacked together the beginnings of guard turf. The idea of turf is to have some areas of the map in which the player can move unmole...
1 comment:
Monday, October 20, 2008

Bump To Use

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Continuing last week's thought, I tried out bump-to-use and really like it. Formerly when you would attempt to move into a usable object...
Monday, October 13, 2008

Miscellaneous interface tests

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Another update for my turn-based, ASCII rendition of Thief . I've decided to shelve random level construction for a bit and return to AI...
2 comments:
Monday, October 6, 2008

Nothing done

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I was in Portland/Vancouver all weekend (plus Friday) at a wedding so I've gotten very little done. More later, hopefully. The wedding ...
Monday, September 29, 2008

Review: Gravitron 2

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Gravitron 2 is a retro-style arcade shooter in the vein of Gravitar and Thrust . You fly a rocket to a series of tiny planet surfaces, wh...
3 comments:
Monday, September 22, 2008

Villa Creation (first steps)

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Andrea Palladio published his Four Books of Architecture in 1570. He designed villas for wealthy people who lived in and around Venice. Pa...
2 comments:
Tuesday, September 16, 2008

Science!

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I'm having trouble getting back up to speed on my programming project, as no doubt is clear. Today I'm going to stop by the library...
1 comment:
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James McNeill
Bellevue, WA, United States
Programmer ordinaire
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