PlayTechs: Programming for fun
Dabbling and babbling
Monday, February 25, 2008
Guard senses: motion
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This week I got a little bit done on the plane flights to and from the Game Developer Conference. I added an alternate control scheme for n...
Young programmer
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My father recently discovered a photo of me taken in 1985. I was programming in BASICA (the BASIC that came with DOS) then. The computer ap...
Monday, February 18, 2008
First playtest
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Diapers If you find yourself among strange men the surest way to get a conversation going is to talk about shaving. Men love to talk about ...
1 comment:
Monday, February 11, 2008
Gravel
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I tried out stacking speech messages on the top of the screen and keeping them there until sufficient real time elapsed. The problem with t...
1 comment:
Monday, February 4, 2008
Speech bubbles 2
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Slow down! You're talking too fast The big problem with speech bubbles is that they flash by too quickly to read if the player is holdin...
2 comments:
Monday, January 28, 2008
Speech bubbles
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I'm experimenting with dumping animated GIFs of the game: Click on the picture to see the movie. The frames are being played back at a ...
Monday, January 21, 2008
Locks and Backups
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I got the stupid locks hooked up, by getting up at 3am this morning. I'm working on a cross between Thief and Rogue . It seemed like i...
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